PH work
Olmos, Fernando (Sericon at Alcoa)
Fernando.Olmos@alcoa.com.au
Thu, 26 Jun 2003 07:59:50 +0800
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Aww come on! Next thing you'll be asking us to leave the list! geesh
-----Original Message-----
From: Ian Wedge [mailto:ian.wedge@ramesys.com]
Sent: Wednesday, June 25, 2003 8:32 PM
To: powerh-l@cube.swau.edu
Subject: RE: PH work
High tech! I gave my ZX-81away a few years back after it had been gathering
dust in the attic. The question is, how long before somebody complains about
the off-topic postings on this list filling their in-tray?
Ian Wedge
-----Original Message-----
From: powerh-l-admin@cube.swau.edu [mailto:powerh-l-admin@cube.swau.edu]On
Behalf Of Olmos, Fernando (Sericon at Alcoa)
Sent: 24 June 2003 23:56
To: powerh-l@cube.swau.edu
Subject: RE: PH work
Now you've bought back memories! I was an avid ZX Spectrum user back in the
80s. I still have all the equipment too!
-----Original Message-----
From: Deskin, Bob [mailto:Bob.Deskin@Cognos.COM]
Sent: Tuesday, June 24, 2003 10:16 PM
To: powerh-l@cube.swau.edu
Subject: RE: PH work
A little PowerHouse trivia:
An early demo application for QUICK was the game MasterMind, where you
figure out the sequence of a series of colored balls by making a guess and
then refining your guess based on the information returned (like how many
were in the correct spot and how many were the correct color). In fact, I
was told that the RANDOM function was added because it was needed for the
game.
Now I grant you, it's not a shoot-em-up, but then how many of those were
written in COBOL. In fact, I don't remember any games written in COBOL. I do
know that the original text adventure, Adventure (also know as Colossal Cave
Adventure) was written in Fortran.
Bob Deskin
Product Manager, Application Development Tools, Cognos Inc.
bob.deskin@cognos.com (613) 738-1338 ext 7268 FAX: (613) 727-1178
3755 Riverside Drive P.O. Box 9707 Stn. T, Ottawa ON K1G 4K9 CANADA
-----Original Message-----
From: Johnson, Tracy [ mailto:Tracy.Johnson@msiusa.com
<mailto:Tracy.Johnson@msiusa.com> ]
Sent: Tuesday, June 24, 2003 7:36 AM
To: powerh-l@cube.swau.edu
Subject: RE: PH work
Importance: Low
I would have liked to have seen a PH based computer game.
Seems that all the languages that 'made it' (except PH)
had geeks that played with their language, but not PH,
odd that.)
BT
Tracy Johnson
MSI Schaevitz Sensors
> -----Original Message-----
> From: Jon (Jarod) Hawks [ mailto:hawksj@yahoo.com
<mailto:hawksj@yahoo.com> ]
> Sent: Monday, June 23, 2003 10:58 PM
> To: Olmos, Fernando (Sericon at Alcoa); 'powerh-l@cube.swau.edu'
> Subject: RE: PH work
>
>
> I love your optimism. Over the years mine has been
> tarnished by participation in large companies. It's
> like the urchins who program in Java, cling to the
> rocks at the bottom of a fast flowing river, and the
> big-wigs are content to just be in power and control.
> Productivity and the sense of pride in accomplishment,
> seems to be a thing of the old school, of which, I am
> part of and fading away.
>
= = = = = = = = = = = = = = = = = = = = = = = = = = = =
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<DIV><SPAN class=174565723-25062003><FONT face=Arial color=#0000ff size=2>Aww
come on! Next thing you'll be asking us to leave the list!
geesh</FONT></SPAN></DIV>
<BLOCKQUOTE dir=ltr
style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid; MARGIN-RIGHT: 0px">
<DIV class=OutlookMessageHeader dir=ltr align=left><FONT face=Tahoma
size=2>-----Original Message-----<BR><B>From:</B> Ian Wedge
[mailto:ian.wedge@ramesys.com]<BR><B>Sent:</B> Wednesday, June 25, 2003 8:32
PM<BR><B>To:</B> powerh-l@cube.swau.edu<BR><B>Subject:</B> RE: PH
work<BR><BR></FONT></DIV>
<DIV><FONT face=Arial size=2><SPAN class=040462510-25062003>High tech! I gave
my ZX-81away a few years back after it had been gathering dust in the attic.
The question is, how long before somebody complains about the off-topic
postings on this list filling their in-tray?</SPAN></FONT></DIV>
<DIV><FONT face=Arial size=2><SPAN
class=040462510-25062003></SPAN></FONT> </DIV>
<DIV><FONT face=Arial size=2><SPAN class=040462510-25062003>Ian
Wedge</SPAN></FONT></DIV>
<BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px">
<DIV class=OutlookMessageHeader dir=ltr align=left><FONT face=Tahoma
size=2>-----Original Message-----<BR><B>From:</B>
powerh-l-admin@cube.swau.edu [mailto:powerh-l-admin@cube.swau.edu]<B>On
Behalf Of </B>Olmos, Fernando (Sericon at Alcoa)<BR><B>Sent:</B> 24 June
2003 23:56<BR><B>To:</B> powerh-l@cube.swau.edu<BR><B>Subject:</B> RE: PH
work<BR><BR></FONT></DIV>
<DIV><SPAN class=634485322-24062003><FONT face=Arial color=#0000ff
size=2>Now you've bought back memories! I was an avid ZX Spectrum user back
in the 80s. I still have all the equipment too!</FONT></SPAN></DIV>
<BLOCKQUOTE dir=ltr
style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid; MARGIN-RIGHT: 0px">
<DIV class=OutlookMessageHeader dir=ltr align=left><FONT face=Tahoma
size=2>-----Original Message-----<BR><B>From:</B> Deskin, Bob
[mailto:Bob.Deskin@Cognos.COM]<BR><B>Sent:</B> Tuesday, June 24, 2003
10:16 PM<BR><B>To:</B> powerh-l@cube.swau.edu<BR><B>Subject:</B> RE: PH
work<BR><BR></FONT></DIV>
<P><FONT size=2>A little PowerHouse trivia:</FONT> </P>
<P><FONT size=2>An early demo application for QUICK was the game
MasterMind, where you figure out the sequence of a series of colored balls
by making a guess and then refining your guess based on the information
returned (like how many were in the correct spot and how many were the
correct color). In fact, I was told that the RANDOM function was added
because it was needed for the game.</FONT></P>
<P><FONT size=2>Now I grant you, it's not a shoot-em-up, but then how many
of those were written in COBOL. In fact, I don't remember any games
written in COBOL. I do know that the original text adventure, Adventure
(also know as Colossal Cave Adventure) was written in Fortran.</FONT></P>
<P><FONT size=2>Bob
Deskin
</FONT><BR><FONT size=2>Product Manager, Application Development Tools,
Cognos Inc.</FONT> <BR><FONT size=2>bob.deskin@cognos.com (613) 738-1338
ext 7268 FAX: (613) 727-1178</FONT> <BR><FONT size=2>3755 Riverside Drive
P.O. Box 9707 Stn. T, Ottawa ON K1G 4K9 CANADA</FONT> </P><BR>
<P><FONT size=2>-----Original Message-----</FONT> <BR><FONT size=2>From:
Johnson, Tracy [<A
href="mailto:Tracy.Johnson@msiusa.com">mailto:Tracy.Johnson@msiusa.com</A>]</FONT>
<BR><FONT size=2>Sent: Tuesday, June 24, 2003 7:36 AM</FONT> <BR><FONT
size=2>To: powerh-l@cube.swau.edu</FONT> <BR><FONT size=2>Subject: RE: PH
work</FONT> <BR><FONT size=2>Importance: Low</FONT> </P><BR>
<P><FONT size=2>I would have liked to have seen a PH based computer
game.</FONT> <BR><FONT size=2>Seems that all the languages that 'made it'
(except PH) </FONT><BR><FONT size=2>had geeks that played with their
language, but not PH, </FONT><BR><FONT size=2>odd that.)</FONT> </P>
<P><FONT size=2>BT</FONT> </P><BR>
<P><FONT size=2>Tracy Johnson</FONT> <BR><FONT size=2>MSI Schaevitz
Sensors </FONT></P>
<P><FONT size=2>> -----Original Message-----</FONT> <BR><FONT
size=2>> From: Jon (Jarod) Hawks [<A
href="mailto:hawksj@yahoo.com">mailto:hawksj@yahoo.com</A>]</FONT>
<BR><FONT size=2>> Sent: Monday, June 23, 2003 10:58 PM</FONT>
<BR><FONT size=2>> To: Olmos, Fernando (Sericon at Alcoa);
'powerh-l@cube.swau.edu'</FONT> <BR><FONT size=2>> Subject: RE: PH
work</FONT> <BR><FONT size=2>> </FONT><BR><FONT size=2>>
</FONT><BR><FONT size=2>> I love your optimism. Over the years mine has
been</FONT> <BR><FONT size=2>> tarnished by participation in large
companies. It's</FONT> <BR><FONT size=2>> like the urchins who program
in Java, cling to the</FONT> <BR><FONT size=2>> rocks at the bottom of
a fast flowing river, and the</FONT> <BR><FONT size=2>> big-wigs are
content to just be in power and control.</FONT> <BR><FONT size=2>>
Productivity and the sense of pride in accomplishment,</FONT> <BR><FONT
size=2>> seems to be a thing of the old school, of which, I am</FONT>
<BR><FONT size=2>> part of and fading away.</FONT> <BR><FONT
size=2>> </FONT></P>
<P><FONT size=2>= = = = = = = = = = = = = = = = = = = = = = = = = = =
=</FONT> <BR><FONT size=2>Mailing list: powerh-l@lists.swau.edu</FONT>
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