PH work

Bob Comeau bcomeau@crossley.ca
Tue, 24 Jun 2003 10:25:12 -0300


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RE: PH workI know of at least one that was written in COBOL because I wrote
it.
You could choose the level of difficulty by varying the number of pegs and
the number of colours as well as specifying whether duplicate colours were
allowed or not.  I must have had more time on my hands back then.
Had to use SPL for the random aspect tho.

Bob Comeau
Sr. Systems Programmer Analyst
Crossley Carpet Mills Ltd.
(902)895-5491 ex 139


  -----Original Message-----
  From: powerh-l-admin@cube.swau.edu [mailto:powerh-l-admin@cube.swau.edu]On
Behalf Of Deskin, Bob
  Sent: Tuesday, June 24, 2003 9:16 AM
  To: powerh-l@cube.swau.edu
  Subject: RE: PH work


  A little PowerHouse trivia:

  An early demo application for QUICK was the game MasterMind, where you
figure out the sequence of a series of colored balls by making a guess and
then refining your guess based on the information returned (like how many
were in the correct spot and how many were the correct color). In fact, I
was told that the RANDOM function was added because it was needed for the
game.

  Now I grant you, it's not a shoot-em-up, but then how many of those were
written in COBOL. In fact, I don't remember any games written in COBOL. I do
know that the original text adventure, Adventure (also know as Colossal Cave
Adventure) was written in Fortran.

  Bob Deskin
  Product Manager, Application Development Tools, Cognos Inc.
  bob.deskin@cognos.com (613) 738-1338 ext 7268 FAX: (613) 727-1178
  3755 Riverside Drive P.O. Box 9707 Stn. T, Ottawa ON K1G 4K9 CANADA



  -----Original Message-----
  From: Johnson, Tracy [mailto:Tracy.Johnson@msiusa.com]
  Sent: Tuesday, June 24, 2003 7:36 AM
  To: powerh-l@cube.swau.edu
  Subject: RE: PH work
  Importance: Low



  I would have liked to have seen a PH based computer game.
  Seems that all the languages that 'made it' (except PH)
  had geeks that played with their language, but not PH,
  odd that.)

  BT



  Tracy Johnson
  MSI Schaevitz Sensors

  > -----Original Message-----
  > From: Jon (Jarod) Hawks [mailto:hawksj@yahoo.com]
  > Sent: Monday, June 23, 2003 10:58 PM
  > To: Olmos, Fernando (Sericon at Alcoa); 'powerh-l@cube.swau.edu'
  > Subject: RE: PH work
  >
  >
  > I love your optimism. Over the years mine has been
  > tarnished by participation in large companies. It's
  > like the urchins who program in Java, cling to the
  > rocks at the bottom of a fast flowing river, and the
  > big-wigs are content to just be in power and control.
  > Productivity and the sense of pride in accomplishment,
  > seems to be a thing of the old school, of which, I am
  > part of and fading away.
  >

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<HTML><HEAD><TITLE>RE: PH work</TITLE>
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<DIV><SPAN class=3D630225912-24062003><FONT face=3D"Trebuchet MS" =
color=3D#000080=20
size=3D2>I know of at least one that was written in COBOL because I =
wrote=20
it.&nbsp; </FONT></SPAN></DIV>
<DIV><SPAN class=3D630225912-24062003><FONT face=3D"Trebuchet MS" =
color=3D#000080=20
size=3D2>You could choose the level of difficulty by varying the number =
of pegs=20
and the number of colours as well as specifying whether duplicate =
colours were=20
allowed or not.&nbsp; I must have had&nbsp;more time on my hands back=20
then.</FONT></SPAN></DIV>
<DIV><SPAN class=3D630225912-24062003><FONT face=3D"Trebuchet MS" =
color=3D#000080=20
size=3D2>Had to use SPL for the random aspect tho.</FONT></SPAN></DIV>
<DIV><FONT face=3D"Trebuchet MS" color=3D#000080 =
size=3D2></FONT>&nbsp;</DIV>
<P><FONT size=3D2>Bob Comeau<BR>Sr. Systems Programmer =
Analyst<BR>Crossley Carpet=20
Mills Ltd.<BR>(902)895-5491 ex 139<BR></FONT></P>
<BLOCKQUOTE dir=3Dltr style=3D"MARGIN-RIGHT: 0px">
  <DIV class=3DOutlookMessageHeader dir=3Dltr align=3Dleft><FONT =
face=3DTahoma=20
  size=3D2>-----Original Message-----<BR><B>From:</B> =
powerh-l-admin@cube.swau.edu=20
  [mailto:powerh-l-admin@cube.swau.edu]<B>On Behalf Of </B>Deskin,=20
  Bob<BR><B>Sent:</B> Tuesday, June 24, 2003 9:16 AM<BR><B>To:</B>=20
  powerh-l@cube.swau.edu<BR><B>Subject:</B> RE: PH =
work<BR><BR></FONT></DIV>
  <P><FONT size=3D2>A little PowerHouse trivia:</FONT> </P>
  <P><FONT size=3D2>An early demo application for QUICK was the game =
MasterMind,=20
  where you figure out the sequence of a series of colored balls by =
making a=20
  guess and then refining your guess based on the information returned =
(like how=20
  many were in the correct spot and how many were the correct color). In =
fact, I=20
  was told that the RANDOM function was added because it was needed for =
the=20
  game.</FONT></P>
  <P><FONT size=3D2>Now I grant you, it's not a shoot-em-up, but then =
how many of=20
  those were written in COBOL. In fact, I don't remember any games =
written in=20
  COBOL. I do know that the original text adventure, Adventure (also =
know as=20
  Colossal Cave Adventure) was written in Fortran.</FONT></P>
  <P><FONT size=3D2>Bob=20
  =
Deskin&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;=20
  </FONT><BR><FONT size=3D2>Product Manager, Application Development =
Tools, Cognos=20
  Inc.</FONT> <BR><FONT size=3D2>bob.deskin@cognos.com (613) 738-1338 =
ext 7268=20
  FAX: (613) 727-1178</FONT> <BR><FONT size=3D2>3755 Riverside Drive =
P.O. Box 9707=20
  Stn. T, Ottawa ON K1G 4K9 CANADA</FONT> </P><BR>
  <P><FONT size=3D2>-----Original Message-----</FONT> <BR><FONT =
size=3D2>From:=20
  Johnson, Tracy [<A=20
  =
href=3D"mailto:Tracy.Johnson@msiusa.com">mailto:Tracy.Johnson@msiusa.com<=
/A>]</FONT>=20
  <BR><FONT size=3D2>Sent: Tuesday, June 24, 2003 7:36 AM</FONT> =
<BR><FONT=20
  size=3D2>To: powerh-l@cube.swau.edu</FONT> <BR><FONT size=3D2>Subject: =
RE: PH=20
  work</FONT> <BR><FONT size=3D2>Importance: Low</FONT> </P><BR>
  <P><FONT size=3D2>I would have liked to have seen a PH based computer=20
  game.</FONT> <BR><FONT size=3D2>Seems that all the languages that =
'made it'=20
  (except PH) </FONT><BR><FONT size=3D2>had geeks that played with their =
language,=20
  but not PH, </FONT><BR><FONT size=3D2>odd that.)</FONT> </P>
  <P><FONT size=3D2>BT</FONT> </P><BR>
  <P><FONT size=3D2>Tracy Johnson</FONT> <BR><FONT size=3D2>MSI =
Schaevitz Sensors=20
  </FONT></P>
  <P><FONT size=3D2>&gt; -----Original Message-----</FONT> <BR><FONT =
size=3D2>&gt;=20
  From: Jon (Jarod) Hawks [<A=20
  href=3D"mailto:hawksj@yahoo.com">mailto:hawksj@yahoo.com</A>]</FONT> =
<BR><FONT=20
  size=3D2>&gt; Sent: Monday, June 23, 2003 10:58 PM</FONT> <BR><FONT =
size=3D2>&gt;=20
  To: Olmos, Fernando (Sericon at Alcoa); =
'powerh-l@cube.swau.edu'</FONT>=20
  <BR><FONT size=3D2>&gt; Subject: RE: PH work</FONT> <BR><FONT =
size=3D2>&gt;=20
  </FONT><BR><FONT size=3D2>&gt; </FONT><BR><FONT size=3D2>&gt; I love =
your=20
  optimism. Over the years mine has been</FONT> <BR><FONT size=3D2>&gt; =
tarnished=20
  by participation in large companies. It's</FONT> <BR><FONT =
size=3D2>&gt; like=20
  the urchins who program in Java, cling to the</FONT> <BR><FONT =
size=3D2>&gt;=20
  rocks at the bottom of a fast flowing river, and the</FONT> <BR><FONT=20
  size=3D2>&gt; big-wigs are content to just be in power and =
control.</FONT>=20
  <BR><FONT size=3D2>&gt; Productivity and the sense of pride in=20
  accomplishment,</FONT> <BR><FONT size=3D2>&gt; seems to be a thing of =
the old=20
  school, of which, I am</FONT> <BR><FONT size=3D2>&gt; part of and =
fading=20
  away.</FONT> <BR><FONT size=3D2>&gt; </FONT></P>
  <P><FONT size=3D2>=3D =3D =3D =3D =3D =3D =3D =3D =3D =3D =3D =3D =3D =
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  <BR><FONT size=3D2>Mailing list: powerh-l@lists.swau.edu</FONT> =
<BR><FONT=20
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